Thursday, July 29, 2010

Multiplayer support part 2

Worked on multiball support for locking balls and better handling of multiball related switches. This means:
- Multiplayer games in which players interfere with each others ball locking streaks are now handled correctly.
- Balls falling in the locking tray may be released LOTR sword style in multiplayer games.
- Checking at the start of each ball to see if locked balls were stolen by other players; this will be communicated to the player.
- Checking if the head needs to turn back when the ball is idle works correctly now.

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